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Old Apr 10, 2007, 04:25 PM // 16:25   #1
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Default Unable to loot mission boss

I don't have a lot of experience with GW, so I'm wondering if this is expected behaviour. I did the Fort Ranik mission where you had to kill the boss and a couple of his adds at the end of the mission. I killed the boss first, and noticed that he dropped a bunch of stuff. I continued to kill his adds. Unfortunately, as soon as all 3 were dead, it went to the cut scene and I was deposited back at the base - with no loot. Is this normal for a GW mission? Am I supposed to loot while under attack if I want the loot?
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Old Apr 10, 2007, 04:29 PM // 16:29   #2
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you can pickthe loot up once you have finished killing the monsters or u can collect after the missionhas finished........ loot is shared between all, henchiemen included......
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Old Apr 10, 2007, 04:35 PM // 16:35   #3
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Well, that's the problem I am describing above. I saw the loot glowing, therefore it was my loot (I only had henchmen, no other players, and the henchmen loot is not visible to me). However, I was NOT given the option to pick it up because the cut scene came immediately after they died. Nor was I given the option to collect later.

From what is posted above, it appears to me that this is not the way it is supposed to work.

Last edited by lil_necro_chick; Apr 10, 2007 at 04:40 PM // 16:40..
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Old Apr 10, 2007, 04:41 PM // 16:41   #4
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After a mission, there should be a loot container window when you next gain control of the game in the next outpost, holding all the drops that were still assigned to you at the time the mission ended. This never fails for me; sometimes I even get lazy close to the end of missions, not picking up loot because I know I'll have it presented to me later.
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Old Apr 10, 2007, 04:41 PM // 16:41   #5
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After most missions, you should get a box that pops up on screen afterwards that says "Unclaimed items" - showing the drops that weren't picked up so that you can accept them into your inventory... Odd that it didn't show for you
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Old Apr 10, 2007, 05:04 PM // 17:04   #6
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That's what I expected (i.e. a loot collection window)... It did appear on another mission, but not after this one. I kept waiting for it but nothing happened. But I have had some odd glitches lately too - really weird graphics things, so I'm trying to see how much is glitches and how much is just my own lack of knowledge of the game. Thanks for your help.
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Old Apr 10, 2007, 05:29 PM // 17:29   #7
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it honestly sounds to me like he dropped gold, and gold will not show up in a window after the mission is over.. if you don't pick it up, you lose it, but other things such as Tanned Hide Squares for example will show up in a window after you zone to the next town after finishing a mission.
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Old Apr 10, 2007, 05:32 PM // 17:32   #8
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Maybe by the time you finished the mission, the drops became unreserved and thus the game didn't recognise them as yours.
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Old Apr 10, 2007, 06:30 PM // 18:30   #9
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It was at the very end of the mission, so it should have reserved whatever for me. But I can run the mission again and see what it drops. I wasn't paying attention, but someone sitting next to me watching said there was a bunch of stuff, they thought there was at least one non-white item, but they could have been wrong... i'm not sure if it was gold. But it helps to know what to expect.
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Old Apr 10, 2007, 08:24 PM // 20:24   #10
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It could have been gold. Also, there is a possibility it was a ritualist creature (in which case you saw him drop the ashes), which can't be picked up.
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Old Apr 10, 2007, 08:31 PM // 20:31   #11
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Heh, Fort Ranik would not have had a rit boss
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Old Apr 10, 2007, 10:07 PM // 22:07   #12
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You will get messages in your chat window saying XXX monster dropped XXX item for XXX player.

White and blue magic items will show as plain green text. Purple and Gold item drops will have their item names in the corresponding color. So you can always check the chat window after a mission to see if you missed out on a drop and (to some degree) what kind of drop it was.

When a monster drops gold there is no text information, and, as already mentioned, unlike item drops you lose those if you don't pick them up yourself. But anyone can pick up gold and it is automatically divided among the party members.

There is a text message whenever anything is picked up and it says who picked up what. Generally, you have about 10 minutes to pick up an item before it is no longer reserved for you (if you leave the area voluntarily and others in your party stay behind, then it is immediately unreserved and becomes first come, first served.

Also, the Unclaimed Items window only works in missions (as far as I've seen anyway) and even then, only works if you complete the mission. If you leave early or fail you won't get any drop you didn't pick up before that point.
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Old Apr 10, 2007, 10:16 PM // 22:16   #13
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In the past, I have also experienced this. It happens when the loot drop is from the key character whose death completes the mission. You get no loot window and the drops are lost.

The most memorable occasion was with the Blacktide Den mission in NF. When I killed General Kahyet, she dropped a black dye, the cinematic ran and I was back in Sunspear Great Hall, minus the black dye.
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Old Apr 10, 2007, 11:50 PM // 23:50   #14
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Quote:
Originally Posted by Darcy
In the past, I have also experienced this. It happens when the loot drop is from the key character whose death completes the mission. You get no loot window and the drops are lost.

The most memorable occasion was with the Blacktide Den mission in NF. When I killed General Kahyet, she dropped a black dye, the cinematic ran and I was back in Sunspear Great Hall, minus the black dye.
Ouch! That would have smarted.. I'm probably fortunate I didn't actually see what I didn't get. Is there any way to report bugs in GW... ? I am in a discussion about this with customer support, but it has steered towards "update your video drivers" and away from "unexpected behaviour"...

It's good to know all that info about looting - you need a user's manual just to run a mission.
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Old Apr 11, 2007, 12:51 AM // 00:51   #15
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Well, you can tell them that it has nothing to do with video drivers or any other drivers. I check for driver updates weekly (something to do when I can't sleep), my directx is always up to date, etc.

This is definitely a glitch in the game. By the way, the Blacktide Den incident happened in November, so the problem has been there for a while. It's happened a few other times in other missions, but, as the drops were scrolls, I didn't take note of which missions.

NOTE: I would think it has something to do with the server not registering the drop with the immediate start of the cinematic. But, of course, that doesn't explain the lack of the Unclaimed box for other items you didn't pick up.

Last edited by Darcy; Apr 11, 2007 at 12:53 AM // 00:53..
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Old Apr 11, 2007, 02:18 AM // 02:18   #16
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If you complete the mission all items in your claim will go into your inventory( or should) If they are not in your claim then they should go into a unclaimed window where you can click claim to get them
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Old Apr 11, 2007, 01:23 PM // 13:23   #17
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@Stiltzkin - yes, that is the normal game operation. The OP is talking about a glitch in that normal operation, which I have also experienced.
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Old Apr 11, 2007, 05:12 PM // 17:12   #18
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I have told tech support that this is a bug. I'll let ya'll know what reply i get if it has any significance.
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Old Apr 11, 2007, 09:14 PM // 21:14   #19
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For some of the post mission loot windows to appear, I've had to rezone to the starting outpost.

When I had completed Chakbeh Village in Nightfall, I ended up in Kamadan. When I immediately rezoned to Chakbeh Village, the loot window popped up there.
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Old Apr 11, 2007, 11:05 PM // 23:05   #20
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@Dougal - I don't remember if I tried that. I will the next time this happens. Thank you for the advice.

@OP - yes please let us know what support decides.
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